Clutter Engine 0.0.1
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Nclt
 NdetailDetail namespace with internal helper functions
 NglmCore features
 Nstd
 Ntinyobj
 Cadl_serializerNamespace for Niels Lohmann
 Cbasic_jsonNamespace for Niels Lohmann
 CBDF_PropertyRec_
 CBeach
 CBowlingBall
 CBowlingController
 CBowlingLane
 Cbyte_container_with_subtypeInternal type for a backed binary type
 CCID_FaceDictRec_
 CCID_FaceInfoRec_
 CCLogA logging utility class for handling console and file-based logging
 CColorRepresents a color with red, green, blue, and alpha components
 CCRectangleA structure representing a rectangle
 CDefaultMap
 CDir8Sprite
 CDoomController
 CDoomHUD
 CFT_BBox_
 CFT_Bitmap_
 CFT_Bitmap_Size_
 CFT_BitmapGlyphRec_
 CFT_CharMapRec_
 CFT_Data_
 CFT_FaceRec_
 CFT_Generic_
 CFT_Glyph_Class_
 CFT_Glyph_Metrics_
 CFT_GlyphRec_
 CFT_GlyphSlotRec_
 CFT_Incremental_FuncsRec_
 CFT_Incremental_InterfaceRec_
 CFT_Incremental_MetricsRec_
 CFT_ListNodeRec_
 CFT_ListRec_
 CFT_Matrix_
 CFT_MemoryRec_
 CFT_MM_Axis_
 CFT_MM_Var_
 CFT_Module_Class_
 CFT_Multi_Master_
 CFT_Open_Args_
 CFT_Outline_
 CFT_Outline_Funcs_
 CFT_OutlineGlyphRec_
 CFT_Parameter_
 CFT_Prop_GlyphToScriptMap_
 CFT_Prop_IncreaseXHeight_
 CFT_Raster_Funcs_
 CFT_Raster_Params_
 CFT_Renderer_Class_
 CFT_SfntName_
 CFT_Size_Metrics_
 CFT_Size_RequestRec_
 CFT_SizeRec_
 CFT_Span_
 CFT_StreamDesc_
 CFT_StreamRec_
 CFT_UnitVector_
 CFT_Var_Axis_
 CFT_Var_Named_Style_
 CFT_Vector_
 CFT_WinFNT_HeaderRec_
 CFTC_ImageTypeRec_
 CFTC_SBitRec_
 CFTC_ScalerRec_
 CgladGLversionStruct
 CGLFWallocatorCustom heap memory allocator
 CGLFWgamepadstateGamepad input state
 CGLFWgammarampGamma ramp
 CGLFWimageImage data
 CGLFWvidmodeVideo mode type
 ChitResultStores information about a collision between two actors
 Cieee_double_shape_type
 Cieee_float_shape_type
 Cjson_pointerJSON Pointer defines a string syntax for identifying a specific value within a JSON document
 Cjson_saxSAX interface
 CLevelMap
 CMainMenuHUD
 CMainMenuMap
 CMatrix4A 4x4 matrix used for 3D transformations
 CMatrix4Row4x4 matrix class with row-major storage. Provides common matrix operations for 3D graphics
 Cordered_mapMinimal map-like container that preserves insertion order
 CPS_BlendRec_
 CPS_DesignMap_
 CPS_FontInfoRec_
 CPS_PrivateRec_
 CQuaternionRepresents a quaternion for 3D rotations
 CraycastHitStores information about a raycast hit
 Cstbi_io_callbacks
 CTransformRepresents a 3D transformation including translation, rotation, and scale
 CTransform2DRepresents a 2D transformation including location, scale, and rotation
 CTT_Header_
 CTT_HoriHeader_
 CTT_MaxProfile_
 CTT_OS2_
 CTT_PCLT_
 CTT_Postscript_
 CTT_VertHeader_
 CVector2Linearly interpolates between two vectors
 CVector3A 3D vector structure
 CVector44D vector structure for mathematical operations
 CWater
 CZombie