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| MaterialStreamReader (std::istream &inStream) |
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virtual bool | operator() (const std::string &matId, std::vector< material_t > *materials, std::map< std::string, int > *matMap, std::string *err) |
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◆ operator()()
virtual bool tinyobj::MaterialStreamReader::operator() |
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const std::string & | matId, |
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std::vector< material_t > * | materials, |
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std::map< std::string, int > * | matMap, |
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std::string * | err ) |
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virtual |
The documentation for this class was generated from the following file:
- D:/DEV JEUX/2025/CPP/Opengl/ClutterEngineOpenGL/ClutterEngine/Libraries/include/tinyLoader/tiny_obj_loader.h