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Clutter Engine 0.0.1
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Represents a UI panel that manages WidgetElements and their z-ordering. More...
#include <UIPanel.h>
Public Member Functions | |
| UIPanel (HUDComponent *hud) | |
| Constructs a UIPanel with the given HUD component. | |
| ~UIPanel () | |
| Destructor for UIPanel. Cleans up all elements. | |
| template<typename T , typename... Args> | |
| T * | CreateElement (const std::string &pName, Args &&... args) |
| Creates a new WidgetElement of type T and adds it to the panel. | |
| template<typename T > | |
| T * | GetElement (const std::string &pName) |
| Gets a WidgetElement of type T by name. | |
| void | RemoveElement (const std::string &pName) |
| Removes a WidgetElement from the panel by name. | |
| virtual void | Update () |
| Updates the panel and its elements. Override to provide custom update logic. | |
| HUDComponent * | GetHUD () const |
| Gets the HUD component that owns this panel. | |
| std::vector< WidgetElement * > | GetElements () |
| Gets all WidgetElements in the panel, sorted by Z order. | |
Represents a UI panel that manages WidgetElements and their z-ordering.
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Constructs a UIPanel with the given HUD component.
| hud | The HUD component that owns this panel. |
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Creates a new WidgetElement of type T and adds it to the panel.
| T | The type of WidgetElement to create. |
| Args | Constructor argument types for T. |
| pName | The unique name for the element. |
| args | Arguments to forward to the constructor of T. |
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Gets a WidgetElement of type T by name.
| T | The type of WidgetElement to retrieve. |
| pName | The name of the element. |
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Gets all WidgetElements in the panel, sorted by Z order.
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Gets the HUD component that owns this panel.
| void UIPanel::RemoveElement | ( | const std::string & | pName | ) |
Removes a WidgetElement from the panel by name.
| pName | The name of the element to remove. |