Actor (defined in clt::Component) | clt::Component | |
AddNewAnim(std::string pAnimName, const std::vector< Texture * > &pTextures, bool pLooping=true, int pDrawOrder=100) | clt::AnimatorComponent | |
AddNewAnim(std::string pAnimName, Texture *pTexture, bool pLooping=true, int pDrawOrder=100) | clt::AnimatorComponent | |
AddRelativeRotation(Vector3 rot) | clt::Component | inline |
AnimatorComponent(std::string pAnimName, const std::vector< Texture * > &pTextures, bool pLooping=true, int pDrawOrder=100) | clt::AnimatorComponent | |
AnimatorComponent(std::string pAnimName, Texture *pTexture, bool pLooping=true, int pDrawOrder=100) | clt::AnimatorComponent | |
AnimatorComponent()=delete (defined in clt::AnimatorComponent) | clt::AnimatorComponent | |
AnimatorComponent(const FlipbookComponent &)=delete (defined in clt::AnimatorComponent) | clt::AnimatorComponent | |
Component(int pUpdateOrder=0) | clt::Component | inline |
Destroy() | clt::Component | inlinevirtual |
FlipbookComponent(const std::vector< Texture * > &pTexture, bool pLooping=true, int pDrawOrder=100) | clt::FlipbookComponent | |
FlipbookComponent()=delete | clt::FlipbookComponent | |
FlipbookComponent(const FlipbookComponent &)=delete | clt::FlipbookComponent | |
GetAnim(std::string pAnimName) | clt::AnimatorComponent | inline |
GetFlipbookFps() const | clt::FlipbookComponent | inline |
GetFlipbookTextures() const | clt::FlipbookComponent | inline |
GetFlipX() const | clt::SpriteComponent | inline |
GetFlipY() const | clt::SpriteComponent | inline |
GetLooping() const | clt::FlipbookComponent | inline |
GetOwner() const | clt::Component | inline |
GetRelativeLocation() const | clt::Component | inline |
GetRelativeRotation() const | clt::Component | inline |
GetRelativeRotationEuler() const | clt::Component | inline |
GetRelativeScale() const | clt::Component | inline |
GetRelativeTransform() const | clt::Component | inline |
GetTexHeight() const | clt::SpriteComponent | inline |
GetTexture() const | clt::SpriteComponent | inline |
GetTexWidth() const | clt::SpriteComponent | inline |
GetUpdateOrder() const | clt::Component | inline |
GetWorldLocation() const | clt::Component | inline |
GetWorldRotation() const | clt::Component | inline |
GetWorldScale() const | clt::Component | inline |
GetWorldTransform() const | clt::Component | inlinevirtual |
IsActive() const | clt::Component | inline |
LineTrace(Vector3 start, Vector3 direction, float maxDistance, raycastHit &hit, bool debugPersistant=false) | clt::Component | inlineprotected |
mFlipX | clt::SpriteComponent | protected |
mFlipY | clt::SpriteComponent | protected |
mIsActive | clt::Component | protected |
mOwner | clt::Component | protected |
mRelativeTransform | clt::Component | protected |
mTexHeight | clt::SpriteComponent | protected |
mTexture | clt::SpriteComponent | protected |
mTexWidth | clt::SpriteComponent | protected |
mUpdateOrder | clt::Component | protected |
OnDestroy() | clt::Component | inline |
operator=(const FlipbookComponent &)=delete (defined in clt::AnimatorComponent) | clt::AnimatorComponent | |
clt::SpriteComponent::operator=(const SpriteComponent &)=delete | clt::SpriteComponent | |
Pause() | clt::FlipbookComponent | inline |
Play() | clt::FlipbookComponent | inline |
PlayAnim(std::string pAnimName) | clt::AnimatorComponent | |
RemoveAnim(std::string pAnimName) | clt::AnimatorComponent | |
SetActive(bool pActive) | clt::Component | inline |
SetFlipbookFps(float pFps) | clt::FlipbookComponent | |
SetFlipbookTextures(const std::vector< Texture * > pTextures) | clt::FlipbookComponent | |
SetFlipX(bool pFlip) | clt::SpriteComponent | inline |
SetFlipY(bool pFlipY) | clt::SpriteComponent | inline |
SetLooping(bool pLooping) | clt::FlipbookComponent | inline |
SetOwner(Actor *pOwner) override | clt::FlipbookComponent | inlinevirtual |
SetRelativeLocation(const Vector3 &loc) | clt::Component | inline |
SetRelativeLocation(const Vector2 &loc) | clt::Component | inline |
SetRelativeRotation(Quaternion rot) | clt::Component | inline |
SetRelativeRotation(Vector3 rot) | clt::Component | inline |
SetRelativeRotation(float rot) | clt::Component | inline |
SetRelativeScale(const Vector3 &scale) | clt::Component | inline |
SetRelativeScale(const Vector2 &scale) | clt::Component | inline |
SetRelativeTransform(Transform &transform) | clt::Component | inline |
SetTexture(Texture *pTexture) | clt::SpriteComponent | virtual |
SetTexture(const std::string &pTexture) | clt::SpriteComponent | virtual |
SetWorldLocation(const Vector3 &loc) | clt::Component | inline |
SetWorldRotation(const Quaternion &rot) | clt::Component | inline |
SetWorldRotation(const Vector3 &rot) | clt::Component | inline |
SpriteComponent(Texture *pTexture, int DrawOrder=0) | clt::SpriteComponent | |
SpriteComponent()=delete | clt::SpriteComponent | |
SpriteComponent(const SpriteComponent &)=delete | clt::SpriteComponent | |
Start() | clt::Component | inlinevirtual |
Toggle() | clt::FlipbookComponent | inline |
Update() override | clt::FlipbookComponent | virtual |
~AnimatorComponent() | clt::AnimatorComponent | virtual |
~Component()=default | clt::Component | virtual |
~FlipbookComponent() | clt::FlipbookComponent | virtual |
~SpriteComponent() | clt::SpriteComponent | inlinevirtual |