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matrix_transform.hpp
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1
19
20#pragma once
21
22// Dependencies
23#include "../gtc/constants.hpp"
24#include "../geometric.hpp"
25#include "../trigonometric.hpp"
26#include "../matrix.hpp"
27
28#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
29# pragma message("GLM: GLM_EXT_matrix_transform extension included")
30#endif
31
32namespace glm
33{
36
38 template<typename genType>
39 GLM_FUNC_DECL GLM_CONSTEXPR genType identity();
40
63 template<typename T, qualifier Q>
64 GLM_FUNC_DECL mat<4, 4, T, Q> translate(
65 mat<4, 4, T, Q> const& m, vec<3, T, Q> const& v);
66
79 template<typename T, qualifier Q>
80 GLM_FUNC_DECL mat<4, 4, T, Q> rotate(
81 mat<4, 4, T, Q> const& m, T angle, vec<3, T, Q> const& axis);
82
94 template<typename T, qualifier Q>
95 GLM_FUNC_DECL mat<4, 4, T, Q> scale(
96 mat<4, 4, T, Q> const& m, vec<3, T, Q> const& v);
97
108 template<typename T, qualifier Q>
109 GLM_FUNC_DECL mat<4, 4, T, Q> lookAtRH(
110 vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up);
111
122 template<typename T, qualifier Q>
123 GLM_FUNC_DECL mat<4, 4, T, Q> lookAtLH(
124 vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up);
125
137 template<typename T, qualifier Q>
138 GLM_FUNC_DECL mat<4, 4, T, Q> lookAt(
139 vec<3, T, Q> const& eye, vec<3, T, Q> const& center, vec<3, T, Q> const& up);
140
142}//namespace glm
143
144#include "matrix_transform.inl"
GLM_FUNC_DECL mat< 4, 4, T, Q > rotate(mat< 4, 4, T, Q > const &m, T angle, vec< 3, T, Q > const &axis)
Definition matrix_transform.inl:18
GLM_FUNC_DECL mat< 4, 4, T, Q > lookAtRH(vec< 3, T, Q > const &eye, vec< 3, T, Q > const &center, vec< 3, T, Q > const &up)
Definition matrix_transform.inl:99
GLM_FUNC_DECL mat< 4, 4, T, Q > translate(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)
Definition matrix_transform.inl:10
GLM_FUNC_DECL GLM_CONSTEXPR genType identity()
Builds an identity matrix.
Definition matrix_transform.inl:4
GLM_FUNC_DECL mat< 4, 4, T, Q > lookAt(vec< 3, T, Q > const &eye, vec< 3, T, Q > const &center, vec< 3, T, Q > const &up)
Definition matrix_transform.inl:145
GLM_FUNC_DECL mat< 4, 4, T, Q > scale(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)
Definition matrix_transform.inl:78
GLM_FUNC_DECL mat< 4, 4, T, Q > lookAtLH(vec< 3, T, Q > const &eye, vec< 3, T, Q > const &center, vec< 3, T, Q > const &up)
Definition matrix_transform.inl:122
GLM_FUNC_DECL T angle(qua< T, Q > const &x)
Definition quaternion_trigonometric.inl:6
GLM_FUNC_DECL vec< 3, T, Q > axis(qua< T, Q > const &x)
Definition quaternion_trigonometric.inl:17
Core features
Definition common.hpp:21