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template<typename genType > |
GLM_FUNC_DECL GLM_CONSTEXPR genType | glm::identity () |
| Builds an identity matrix.
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template<typename T , qualifier Q> |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::translate (mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v) |
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template<typename T , qualifier Q> |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::rotate (mat< 4, 4, T, Q > const &m, T angle, vec< 3, T, Q > const &axis) |
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template<typename T , qualifier Q> |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::scale (mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v) |
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template<typename T , qualifier Q> |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::lookAtRH (vec< 3, T, Q > const &eye, vec< 3, T, Q > const ¢er, vec< 3, T, Q > const &up) |
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template<typename T , qualifier Q> |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::lookAtLH (vec< 3, T, Q > const &eye, vec< 3, T, Q > const ¢er, vec< 3, T, Q > const &up) |
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template<typename T , qualifier Q> |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::lookAt (vec< 3, T, Q > const &eye, vec< 3, T, Q > const ¢er, vec< 3, T, Q > const &up) |
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