Clutter Engine 0.0.1
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matrix.hpp File Reference
#include "detail/qualifier.hpp"
#include "detail/setup.hpp"
#include "vec2.hpp"
#include "vec3.hpp"
#include "vec4.hpp"
#include "mat2x2.hpp"
#include "mat2x3.hpp"
#include "mat2x4.hpp"
#include "mat3x2.hpp"
#include "mat3x3.hpp"
#include "mat3x4.hpp"
#include "mat4x2.hpp"
#include "mat4x3.hpp"
#include "mat4x4.hpp"
#include "detail/func_matrix.inl"

Go to the source code of this file.

Classes

struct  glm::detail::outerProduct_trait< C, R, T, Q >
 
struct  glm::detail::outerProduct_trait< 2, 2, T, Q >
 
struct  glm::detail::outerProduct_trait< 2, 3, T, Q >
 
struct  glm::detail::outerProduct_trait< 2, 4, T, Q >
 
struct  glm::detail::outerProduct_trait< 3, 2, T, Q >
 
struct  glm::detail::outerProduct_trait< 3, 3, T, Q >
 
struct  glm::detail::outerProduct_trait< 3, 4, T, Q >
 
struct  glm::detail::outerProduct_trait< 4, 2, T, Q >
 
struct  glm::detail::outerProduct_trait< 4, 3, T, Q >
 
struct  glm::detail::outerProduct_trait< 4, 4, T, Q >
 

Namespaces

namespace  glm
 Core features
 

Functions

template<length_t C, length_t R, typename T , qualifier Q>
GLM_FUNC_DECL mat< C, R, T, Q > glm::matrixCompMult (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y)
 
template<length_t C, length_t R, typename T , qualifier Q>
GLM_FUNC_DECL detail::outerProduct_trait< C, R, T, Q >::type glm::outerProduct (vec< C, T, Q > const &c, vec< R, T, Q > const &r)
 
template<length_t C, length_t R, typename T , qualifier Q>
GLM_FUNC_DECL mat< C, R, T, Q >::transpose_type glm::transpose (mat< C, R, T, Q > const &x)
 
template<length_t C, length_t R, typename T , qualifier Q>
GLM_FUNC_DECL T glm::determinant (mat< C, R, T, Q > const &m)
 
template<length_t C, length_t R, typename T , qualifier Q>
GLM_FUNC_DECL mat< C, R, T, Q > glm::inverse (mat< C, R, T, Q > const &m)
 

Detailed Description