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type_quat.inl
2#include "../exponential.hpp"
4#include <limits>
5
6namespace glm{
7namespace detail
8{
9 template <typename T>
10 struct genTypeTrait<qua<T> >
11 {
12 static const genTypeEnum GENTYPE = GENTYPE_QUAT;
13 };
14
15 template<typename T, qualifier Q, bool Aligned>
16 struct compute_dot<qua<T, Q>, T, Aligned>
17 {
18 GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(qua<T, Q> const& a, qua<T, Q> const& b)
19 {
20 vec<4, T, Q> tmp(a.w * b.w, a.x * b.x, a.y * b.y, a.z * b.z);
21 return (tmp.x + tmp.y) + (tmp.z + tmp.w);
22 }
23 };
24
25 template<typename T, qualifier Q, bool Aligned>
27 {
28 GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, qua<T, Q> const& p)
29 {
30 return qua<T, Q>(q.w + p.w, q.x + p.x, q.y + p.y, q.z + p.z);
31 }
32 };
33
34 template<typename T, qualifier Q, bool Aligned>
36 {
37 GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, qua<T, Q> const& p)
38 {
39 return qua<T, Q>(q.w - p.w, q.x - p.x, q.y - p.y, q.z - p.z);
40 }
41 };
42
43 template<typename T, qualifier Q, bool Aligned>
45 {
46 GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, T s)
47 {
48 return qua<T, Q>(q.w * s, q.x * s, q.y * s, q.z * s);
49 }
50 };
51
52 template<typename T, qualifier Q, bool Aligned>
54 {
55 GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, T s)
56 {
57 return qua<T, Q>(q.w / s, q.x / s, q.y / s, q.z / s);
58 }
59 };
60
61 template<typename T, qualifier Q, bool Aligned>
63 {
64 GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(qua<T, Q> const& q, vec<4, T, Q> const& v)
65 {
66 return vec<4, T, Q>(q * vec<3, T, Q>(v), v.w);
67 }
68 };
69}//namespace detail
70
71 // -- Component accesses --
72
73 template<typename T, qualifier Q>
74 GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & qua<T, Q>::operator[](typename qua<T, Q>::length_type i)
75 {
76 assert(i >= 0 && i < this->length());
77# ifdef GLM_FORCE_QUAT_DATA_WXYZ
78 return (&w)[i];
79# else
80 return (&x)[i];
81# endif
82 }
83
84 template<typename T, qualifier Q>
85 GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& qua<T, Q>::operator[](typename qua<T, Q>::length_type i) const
86 {
87 assert(i >= 0 && i < this->length());
88# ifdef GLM_FORCE_QUAT_DATA_WXYZ
89 return (&w)[i];
90# else
91 return (&x)[i];
92# endif
93 }
94
95 // -- Implicit basic constructors --
96
97# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
98 template<typename T, qualifier Q>
99 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua()
100# if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
101# ifdef GLM_FORCE_QUAT_DATA_WXYZ
102 : w(1), x(0), y(0), z(0)
103# else
104 : x(0), y(0), z(0), w(1)
105# endif
106# endif
107 {}
108
109 template<typename T, qualifier Q>
110 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<T, Q> const& q)
111# ifdef GLM_FORCE_QUAT_DATA_WXYZ
112 : w(q.w), x(q.x), y(q.y), z(q.z)
113# else
114 : x(q.x), y(q.y), z(q.z), w(q.w)
115# endif
116 {}
117# endif
118
119 template<typename T, qualifier Q>
120 template<qualifier P>
121 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<T, P> const& q)
122# ifdef GLM_FORCE_QUAT_DATA_WXYZ
123 : w(q.w), x(q.x), y(q.y), z(q.z)
124# else
125 : x(q.x), y(q.y), z(q.z), w(q.w)
126# endif
127 {}
128
129 // -- Explicit basic constructors --
130
131 template<typename T, qualifier Q>
132 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T s, vec<3, T, Q> const& v)
133# ifdef GLM_FORCE_QUAT_DATA_WXYZ
134 : w(s), x(v.x), y(v.y), z(v.z)
135# else
136 : x(v.x), y(v.y), z(v.z), w(s)
137# endif
138 {}
139
140 template <typename T, qualifier Q>
141 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T _w, T _x, T _y, T _z)
142# ifdef GLM_FORCE_QUAT_DATA_WXYZ
143 : w(_w), x(_x), y(_y), z(_z)
144# else
145 : x(_x), y(_y), z(_z), w(_w)
146# endif
147 {}
148
149 // -- Conversion constructors --
150
151 template<typename T, qualifier Q>
152 template<typename U, qualifier P>
153 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<U, P> const& q)
154# ifdef GLM_FORCE_QUAT_DATA_WXYZ
155 : w(static_cast<T>(q.w)), x(static_cast<T>(q.x)), y(static_cast<T>(q.y)), z(static_cast<T>(q.z))
156# else
157 : x(static_cast<T>(q.x)), y(static_cast<T>(q.y)), z(static_cast<T>(q.z)), w(static_cast<T>(q.w))
158# endif
159 {}
160
161 //template<typename valType>
162 //GLM_FUNC_QUALIFIER qua<valType>::qua
163 //(
164 // valType const& pitch,
165 // valType const& yaw,
166 // valType const& roll
167 //)
168 //{
169 // vec<3, valType> eulerAngle(pitch * valType(0.5), yaw * valType(0.5), roll * valType(0.5));
170 // vec<3, valType> c = glm::cos(eulerAngle * valType(0.5));
171 // vec<3, valType> s = glm::sin(eulerAngle * valType(0.5));
172 //
173 // this->w = c.x * c.y * c.z + s.x * s.y * s.z;
174 // this->x = s.x * c.y * c.z - c.x * s.y * s.z;
175 // this->y = c.x * s.y * c.z + s.x * c.y * s.z;
176 // this->z = c.x * c.y * s.z - s.x * s.y * c.z;
177 //}
178
179 template<typename T, qualifier Q>
180 GLM_FUNC_QUALIFIER qua<T, Q>::qua(vec<3, T, Q> const& u, vec<3, T, Q> const& v)
181 {
182 T norm_u_norm_v = sqrt(dot(u, u) * dot(v, v));
183 T real_part = norm_u_norm_v + dot(u, v);
184 vec<3, T, Q> t;
185
186 if(real_part < static_cast<T>(1.e-6f) * norm_u_norm_v)
187 {
188 // If u and v are exactly opposite, rotate 180 degrees
189 // around an arbitrary orthogonal axis. Axis normalisation
190 // can happen later, when we normalise the quaternion.
191 real_part = static_cast<T>(0);
192 t = abs(u.x) > abs(u.z) ? vec<3, T, Q>(-u.y, u.x, static_cast<T>(0)) : vec<3, T, Q>(static_cast<T>(0), -u.z, u.y);
193 }
194 else
195 {
196 // Otherwise, build quaternion the standard way.
197 t = cross(u, v);
198 }
199
200 *this = normalize(qua<T, Q>(real_part, t.x, t.y, t.z));
201 }
202
203 template<typename T, qualifier Q>
204 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(vec<3, T, Q> const& eulerAngle)
205 {
206 vec<3, T, Q> c = glm::cos(eulerAngle * T(0.5));
207 vec<3, T, Q> s = glm::sin(eulerAngle * T(0.5));
208
209 this->w = c.x * c.y * c.z + s.x * s.y * s.z;
210 this->x = s.x * c.y * c.z - c.x * s.y * s.z;
211 this->y = c.x * s.y * c.z + s.x * c.y * s.z;
212 this->z = c.x * c.y * s.z - s.x * s.y * c.z;
213 }
214
215 template<typename T, qualifier Q>
216 GLM_FUNC_QUALIFIER qua<T, Q>::qua(mat<3, 3, T, Q> const& m)
217 {
218 *this = quat_cast(m);
219 }
220
221 template<typename T, qualifier Q>
222 GLM_FUNC_QUALIFIER qua<T, Q>::qua(mat<4, 4, T, Q> const& m)
223 {
224 *this = quat_cast(m);
225 }
226
227# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
228 template<typename T, qualifier Q>
229 GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<3, 3, T, Q>() const
230 {
231 return mat3_cast(*this);
232 }
233
234 template<typename T, qualifier Q>
235 GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<4, 4, T, Q>() const
236 {
237 return mat4_cast(*this);
238 }
239# endif//GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
240
241 // -- Unary arithmetic operators --
242
243# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
244 template<typename T, qualifier Q>
245 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator=(qua<T, Q> const& q)
246 {
247 this->w = q.w;
248 this->x = q.x;
249 this->y = q.y;
250 this->z = q.z;
251 return *this;
252 }
253# endif
254
255 template<typename T, qualifier Q>
256 template<typename U>
257 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator=(qua<U, Q> const& q)
258 {
259 this->w = static_cast<T>(q.w);
260 this->x = static_cast<T>(q.x);
261 this->y = static_cast<T>(q.y);
262 this->z = static_cast<T>(q.z);
263 return *this;
264 }
265
266 template<typename T, qualifier Q>
267 template<typename U>
268 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator+=(qua<U, Q> const& q)
269 {
270 return (*this = detail::compute_quat_add<T, Q, detail::is_aligned<Q>::value>::call(*this, qua<T, Q>(q)));
271 }
272
273 template<typename T, qualifier Q>
274 template<typename U>
275 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator-=(qua<U, Q> const& q)
276 {
277 return (*this = detail::compute_quat_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, qua<T, Q>(q)));
278 }
279
280 template<typename T, qualifier Q>
281 template<typename U>
282 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator*=(qua<U, Q> const& r)
283 {
284 qua<T, Q> const p(*this);
285 qua<T, Q> const q(r);
286
287 this->w = p.w * q.w - p.x * q.x - p.y * q.y - p.z * q.z;
288 this->x = p.w * q.x + p.x * q.w + p.y * q.z - p.z * q.y;
289 this->y = p.w * q.y + p.y * q.w + p.z * q.x - p.x * q.z;
290 this->z = p.w * q.z + p.z * q.w + p.x * q.y - p.y * q.x;
291 return *this;
292 }
293
294 template<typename T, qualifier Q>
295 template<typename U>
296 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator*=(U s)
297 {
298 return (*this = detail::compute_quat_mul_scalar<T, Q, detail::is_aligned<Q>::value>::call(*this, static_cast<U>(s)));
299 }
300
301 template<typename T, qualifier Q>
302 template<typename U>
303 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator/=(U s)
304 {
305 return (*this = detail::compute_quat_div_scalar<T, Q, detail::is_aligned<Q>::value>::call(*this, static_cast<U>(s)));
306 }
307
308 // -- Unary bit operators --
309
310 template<typename T, qualifier Q>
311 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator+(qua<T, Q> const& q)
312 {
313 return q;
314 }
315
316 template<typename T, qualifier Q>
317 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator-(qua<T, Q> const& q)
318 {
319 return qua<T, Q>(-q.w, -q.x, -q.y, -q.z);
320 }
321
322 // -- Binary operators --
323
324 template<typename T, qualifier Q>
325 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator+(qua<T, Q> const& q, qua<T, Q> const& p)
326 {
327 return qua<T, Q>(q) += p;
328 }
329
330 template<typename T, qualifier Q>
331 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator-(qua<T, Q> const& q, qua<T, Q> const& p)
332 {
333 return qua<T, Q>(q) -= p;
334 }
335
336 template<typename T, qualifier Q>
337 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(qua<T, Q> const& q, qua<T, Q> const& p)
338 {
339 return qua<T, Q>(q) *= p;
340 }
341
342 template<typename T, qualifier Q>
343 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q> operator*(qua<T, Q> const& q, vec<3, T, Q> const& v)
344 {
345 vec<3, T, Q> const QuatVector(q.x, q.y, q.z);
346 vec<3, T, Q> const uv(glm::cross(QuatVector, v));
347 vec<3, T, Q> const uuv(glm::cross(QuatVector, uv));
348
349 return v + ((uv * q.w) + uuv) * static_cast<T>(2);
350 }
351
352 template<typename T, qualifier Q>
353 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v, qua<T, Q> const& q)
354 {
355 return glm::inverse(q) * v;
356 }
357
358 template<typename T, qualifier Q>
359 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(qua<T, Q> const& q, vec<4, T, Q> const& v)
360 {
361 return detail::compute_quat_mul_vec4<T, Q, detail::is_aligned<Q>::value>::call(q, v);
362 }
363
364 template<typename T, qualifier Q>
365 GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, qua<T, Q> const& q)
366 {
367 return glm::inverse(q) * v;
368 }
369
370 template<typename T, qualifier Q>
371 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(qua<T, Q> const& q, T const& s)
372 {
373 return qua<T, Q>(
374 q.w * s, q.x * s, q.y * s, q.z * s);
375 }
376
377 template<typename T, qualifier Q>
378 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(T const& s, qua<T, Q> const& q)
379 {
380 return q * s;
381 }
382
383 template<typename T, qualifier Q>
384 GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator/(qua<T, Q> const& q, T const& s)
385 {
386 return qua<T, Q>(
387 q.w / s, q.x / s, q.y / s, q.z / s);
388 }
389
390 // -- Boolean operators --
391
392 template<typename T, qualifier Q>
393 GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(qua<T, Q> const& q1, qua<T, Q> const& q2)
394 {
395 return q1.x == q2.x && q1.y == q2.y && q1.z == q2.z && q1.w == q2.w;
396 }
397
398 template<typename T, qualifier Q>
399 GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(qua<T, Q> const& q1, qua<T, Q> const& q2)
400 {
401 return q1.x != q2.x || q1.y != q2.y || q1.z != q2.z || q1.w != q2.w;
402 }
403}//namespace glm
404
405#if GLM_CONFIG_SIMD == GLM_ENABLE
406# include "type_quat_simd.inl"
407#endif
408
GLM_FUNC_DECL GLM_CONSTEXPR genType abs(genType x)
GLM_FUNC_QUALIFIER vec< L, T, Q > sqrt(vec< L, T, Q > const &x)
Definition func_exponential.inl:128
GLM_FUNC_QUALIFIER vec< L, T, Q > normalize(vec< L, T, Q > const &x)
Definition func_geometric.inl:190
GLM_FUNC_QUALIFIER vec< 3, T, Q > cross(vec< 3, T, Q > const &x, vec< 3, T, Q > const &y)
Definition func_geometric.inl:175
GLM_FUNC_QUALIFIER mat< C, R, T, Q > inverse(mat< C, R, T, Q > const &m)
Definition func_matrix.inl:388
GLM_FUNC_QUALIFIER vec< L, T, Q > sin(vec< L, T, Q > const &v)
Definition func_trigonometric.inl:41
GLM_FUNC_QUALIFIER vec< L, T, Q > cos(vec< L, T, Q > const &v)
Definition func_trigonometric.inl:50
GLM_FUNC_DECL qua< T, Q > quat_cast(mat< 3, 3, T, Q > const &x)
Definition quaternion.inl:75
GLM_FUNC_DECL mat< 3, 3, T, Q > mat3_cast(qua< T, Q > const &x)
Definition quaternion.inl:41
GLM_FUNC_DECL mat< 4, 4, T, Q > mat4_cast(qua< T, Q > const &x)
Definition quaternion.inl:69
detail namespace with internal helper functions
Definition json.h:249
Core features
Definition common.hpp:21
Definition func_geometric.inl:26
Definition type_quat.inl:27
Definition type_quat.inl:54
Definition type_quat.inl:45
Definition type_quat.inl:63
Definition type_quat.inl:36
Definition qualifier.hpp:199
Definition qualifier.hpp:36
Definition type_quat.hpp:20
Definition qualifier.hpp:35