#include "../ext/scalar_int_sized.hpp"
#include "../ext/scalar_uint_sized.hpp"
#include "../detail/qualifier.hpp"
#include "random.inl"
Go to the source code of this file.
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template<typename genType > |
GLM_FUNC_DECL genType | glm::linearRand (genType Min, genType Max) |
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template<length_t L, typename T , qualifier Q> |
GLM_FUNC_DECL vec< L, T, Q > | glm::linearRand (vec< L, T, Q > const &Min, vec< L, T, Q > const &Max) |
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template<typename genType > |
GLM_FUNC_DECL genType | glm::gaussRand (genType Mean, genType Deviation) |
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template<typename T > |
GLM_FUNC_DECL vec< 2, T, defaultp > | glm::circularRand (T Radius) |
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template<typename T > |
GLM_FUNC_DECL vec< 3, T, defaultp > | glm::sphericalRand (T Radius) |
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template<typename T > |
GLM_FUNC_DECL vec< 2, T, defaultp > | glm::diskRand (T Radius) |
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template<typename T > |
GLM_FUNC_DECL vec< 3, T, defaultp > | glm::ballRand (T Radius) |
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GLM_GTC_random
- See also
- Core features (dependence)
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gtx_random (extended)