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matrix_decompose.hpp
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1
12
13#pragma once
14
15// Dependencies
16#include "../mat4x4.hpp"
17#include "../vec3.hpp"
18#include "../vec4.hpp"
19#include "../geometric.hpp"
20#include "../gtc/quaternion.hpp"
22
23#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
24# ifndef GLM_ENABLE_EXPERIMENTAL
25# pragma message("GLM: GLM_GTX_matrix_decompose is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
26# else
27# pragma message("GLM: GLM_GTX_matrix_decompose extension included")
28# endif
29#endif
30
31namespace glm
32{
35
38 template<typename T, qualifier Q>
39 GLM_FUNC_DECL bool decompose(
40 mat<4, 4, T, Q> const& modelMatrix,
41 vec<3, T, Q> & scale, qua<T, Q> & orientation, vec<3, T, Q> & translation, vec<3, T, Q> & skew, vec<4, T, Q> & perspective);
42
44}//namespace glm
45
46#include "matrix_decompose.inl"
GLM_FUNC_DECL mat< 4, 4, T, defaultp > perspective(T fovy, T aspect, T near, T far)
Definition matrix_clip_space.inl:338
GLM_FUNC_DECL mat< 4, 4, T, Q > scale(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)
Definition matrix_transform.inl:78
GLM_FUNC_DECL bool decompose(mat< 4, 4, T, Q > const &modelMatrix, vec< 3, T, Q > &scale, qua< T, Q > &orientation, vec< 3, T, Q > &translation, vec< 3, T, Q > &skew, vec< 4, T, Q > &perspective)
Definition matrix_decompose.inl:32
GLM_FUNC_DECL mat< 4, 4, T, Q > orientation(vec< 3, T, Q > const &Normal, vec< 3, T, Q > const &Up)
Definition rotate_vector.inl:174
Core features
Definition common.hpp:21