Clutter Engine 0.0.1
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Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL vec< 3, T, Q > | glm::polar (vec< 3, T, Q > const &euclidean) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL vec< 3, T, Q > | glm::euclidean (vec< 2, T, Q > const &polar) |
Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension.
Conversion from Euclidean space to polar space and revert.
GLM_FUNC_DECL vec< 3, T, Q > glm::euclidean | ( | vec< 2, T, Q > const & | polar | ) |
Convert Polar to Euclidean coordinates.
GLM_FUNC_DECL vec< 3, T, Q > glm::polar | ( | vec< 3, T, Q > const & | euclidean | ) |
Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.