Clutter Engine 0.0.1
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Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL vec< 3, T, Q > | glm::triangleNormal (vec< 3, T, Q > const &p1, vec< 3, T, Q > const &p2, vec< 3, T, Q > const &p3) |
Include <glm/gtx/normal.hpp> to use the features of this extension.
Compute the normal of a triangle.