Clutter Engine 0.0.1
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GLM_GTX_closest_point

Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > glm::closestPointOnLine (vec< 3, T, Q > const &point, vec< 3, T, Q > const &a, vec< 3, T, Q > const &b)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 2, T, Q > glm::closestPointOnLine (vec< 2, T, Q > const &point, vec< 2, T, Q > const &a, vec< 2, T, Q > const &b)
 2d lines work as well
 

Detailed Description

Include <glm/gtx/closest_point.hpp> to use the features of this extension.

Find the point on a straight line which is the closet of a point.

Function Documentation

◆ closestPointOnLine()

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > glm::closestPointOnLine ( vec< 3, T, Q > const & point,
vec< 3, T, Q > const & a,
vec< 3, T, Q > const & b )

Find the point on a straight line which is the closet of a point.

See also
GLM_GTX_closest_point