Allow to perform bit operations on integer values.
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template<typename genIUType > |
GLM_FUNC_DECL genIUType | glm::log2 (genIUType x) |
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template<length_t L, typename T , qualifier Q> |
GLM_FUNC_DECL vec< L, int, Q > | glm::iround (vec< L, T, Q > const &x) |
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template<length_t L, typename T , qualifier Q> |
GLM_FUNC_DECL vec< L, uint, Q > | glm::uround (vec< L, T, Q > const &x) |
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Allow to perform bit operations on integer values.
Include <glm/gtc/integer.hpp> to use the features of this extension.
◆ iround()
template<length_t L, typename T ,
qualifier Q>
GLM_FUNC_DECL vec< L, int, Q > glm::iround |
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vec< L, T, Q > const & | x | ) |
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Returns a value equal to the nearest integer to x. The fraction 0.5 will round in a direction chosen by the implementation, presumably the direction that is fastest.
- Parameters
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x | The values of the argument must be greater or equal to zero. |
- Template Parameters
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T | floating point scalar types. |
- See also
- GLSL round man page
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GLM_GTC_integer
◆ log2()
template<typename genIUType >
GLM_FUNC_DECL genIUType glm::log2 |
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genIUType | x | ) |
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Returns the log2 of x for integer values. Usefull to compute mipmap count from the texture size.
- See also
- GLM_GTC_integer
◆ uround()
template<length_t L, typename T ,
qualifier Q>
GLM_FUNC_DECL vec< L, uint, Q > glm::uround |
( |
vec< L, T, Q > const & | x | ) |
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Returns a value equal to the nearest integer to x. The fraction 0.5 will round in a direction chosen by the implementation, presumably the direction that is fastest.
- Parameters
-
x | The values of the argument must be greater or equal to zero. |
- Template Parameters
-
T | floating point scalar types. |
- See also
- GLSL round man page
-
GLM_GTC_integer