Clutter Engine
0.0.1
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clt
SpriteComponent
clt::SpriteComponent Member List
This is the complete list of members for
clt::SpriteComponent
, including all inherited members.
Actor
(defined in
clt::Component
)
clt::Component
AddRelativeRotation
(Vector3 rot)
clt::Component
inline
Component
(int pUpdateOrder=0)
clt::Component
inline
Destroy
()
clt::Component
inline
virtual
GetFlipX
() const
clt::SpriteComponent
inline
GetFlipY
() const
clt::SpriteComponent
inline
GetOwner
() const
clt::Component
inline
GetRelativeLocation
() const
clt::Component
inline
GetRelativeRotation
() const
clt::Component
inline
GetRelativeRotationEuler
() const
clt::Component
inline
GetRelativeScale
() const
clt::Component
inline
GetRelativeTransform
() const
clt::Component
inline
GetTexHeight
() const
clt::SpriteComponent
inline
GetTexture
() const
clt::SpriteComponent
inline
GetTexWidth
() const
clt::SpriteComponent
inline
GetUpdateOrder
() const
clt::Component
inline
GetWorldLocation
() const
clt::Component
inline
GetWorldRotation
() const
clt::Component
inline
GetWorldScale
() const
clt::Component
inline
GetWorldTransform
() const
clt::Component
inline
virtual
IsActive
() const
clt::Component
inline
LineTrace
(Vector3 start, Vector3 direction, float maxDistance, raycastHit &hit, bool debugPersistant=false)
clt::Component
inline
protected
mFlipX
clt::SpriteComponent
protected
mFlipY
clt::SpriteComponent
protected
mIsActive
clt::Component
protected
mOwner
clt::Component
protected
mRelativeTransform
clt::Component
protected
mTexHeight
clt::SpriteComponent
protected
mTexture
clt::SpriteComponent
protected
mTexWidth
clt::SpriteComponent
protected
mUpdateOrder
clt::Component
protected
OnDestroy
()
clt::Component
inline
operator=
(const SpriteComponent &)=delete
clt::SpriteComponent
SetActive
(bool pActive)
clt::Component
inline
SetFlipX
(bool pFlip)
clt::SpriteComponent
inline
SetFlipY
(bool pFlipY)
clt::SpriteComponent
inline
SetOwner
(Actor *pOwner) override
clt::SpriteComponent
virtual
SetRelativeLocation
(const Vector3 &loc)
clt::Component
inline
SetRelativeLocation
(const Vector2 &loc)
clt::Component
inline
SetRelativeRotation
(Quaternion rot)
clt::Component
inline
SetRelativeRotation
(Vector3 rot)
clt::Component
inline
SetRelativeRotation
(float rot)
clt::Component
inline
SetRelativeScale
(const Vector3 &scale)
clt::Component
inline
SetRelativeScale
(const Vector2 &scale)
clt::Component
inline
SetRelativeTransform
(Transform &transform)
clt::Component
inline
SetTexture
(Texture *pTexture)
clt::SpriteComponent
virtual
SetTexture
(const std::string &pTexture)
clt::SpriteComponent
virtual
SetWorldLocation
(const Vector3 &loc)
clt::Component
inline
SetWorldRotation
(const Quaternion &rot)
clt::Component
inline
SetWorldRotation
(const Vector3 &rot)
clt::Component
inline
SpriteComponent
(Texture *pTexture, int DrawOrder=0)
clt::SpriteComponent
SpriteComponent
()=delete
clt::SpriteComponent
SpriteComponent
(const SpriteComponent &)=delete
clt::SpriteComponent
Start
()
clt::Component
inline
virtual
Update
()
clt::Component
inline
virtual
~Component
()=default
clt::Component
virtual
~SpriteComponent
()
clt::SpriteComponent
inline
virtual
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