Clutter Engine 0.0.1
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This is the complete list of members for clt::Physics, including all inherited members.
AddCollider(ColliderComponent *pCollider) | clt::Physics | |
AddRigidbody(RigidBody *pRigidbody) | clt::Physics | |
LineTrace(Vector3 start, Vector3 direction, float maxDistance, raycastHit &hit, bool debugPersistant=false, Actor *self=nullptr) | clt::Physics | |
Physics() | clt::Physics | |
RemoveCollider(ColliderComponent *pCollider) | clt::Physics | |
RemoveRigidBody(RigidBody *pRigidbody) | clt::Physics | |
SubscribeTo(ColliderComponent *pCollider, ICollisionListener *pListener) | clt::Physics | |
Update() | clt::Physics | |
~Physics()=default | clt::Physics |