Clutter Engine 0.0.1
Loading...
Searching...
No Matches
transform.hpp
Go to the documentation of this file.
1
15
16#pragma once
17
18// Dependency:
19#include "../glm.hpp"
21
22#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
23# ifndef GLM_ENABLE_EXPERIMENTAL
24# pragma message("GLM: GLM_GTX_transform is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
25# else
26# pragma message("GLM: GLM_GTX_transform extension included")
27# endif
28#endif
29
30namespace glm
31{
34
38 template<typename T, qualifier Q>
39 GLM_FUNC_DECL mat<4, 4, T, Q> translate(
40 vec<3, T, Q> const& v);
41
45 template<typename T, qualifier Q>
46 GLM_FUNC_DECL mat<4, 4, T, Q> rotate(
47 T angle,
48 vec<3, T, Q> const& v);
49
53 template<typename T, qualifier Q>
54 GLM_FUNC_DECL mat<4, 4, T, Q> scale(
55 vec<3, T, Q> const& v);
56
58}// namespace glm
59
60#include "transform.inl"
GLM_FUNC_DECL mat< 4, 4, T, Q > rotate(mat< 4, 4, T, Q > const &m, T angle, vec< 3, T, Q > const &axis)
Definition matrix_transform.inl:18
GLM_FUNC_DECL mat< 4, 4, T, Q > translate(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)
Definition matrix_transform.inl:10
GLM_FUNC_DECL mat< 4, 4, T, Q > scale(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)
Definition matrix_transform.inl:78
GLM_FUNC_DECL T angle(qua< T, Q > const &x)
Definition quaternion_trigonometric.inl:6
Core features
Definition common.hpp:21