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Clutter Engine 0.0.1
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This is the complete list of members for Vector4, including all inherited members.
| Cross(const Vector4 &a, const Vector4 &b) | Vector4 | inlinestatic |
| Dot(const Vector4 &a, const Vector4 &b) | Vector4 | inlinestatic |
| GetAsFloatPtr() const | Vector4 | inline |
| Length() const | Vector4 | |
| LengthSqr() const | Vector4 | |
| Lerp(const Vector4 &a, const Vector4 &b, float f) | Vector4 | inlinestatic |
| Normalize() | Vector4 | |
| Normalize(const Vector4 &vec) | Vector4 | inlinestatic |
| operator*(const Vector4 &left, const Vector4 &right) | Vector4 | friend |
| operator*(const Vector4 &vec, float scalar) | Vector4 | friend |
| operator*(float scalar, const Vector4 &vec) | Vector4 | friend |
| operator*=(float scalar) | Vector4 | inline |
| operator+(const Vector4 &a, const Vector4 &b) | Vector4 | friend |
| operator+=(const Vector4 &right) | Vector4 | inline |
| operator-(const Vector4 &a, const Vector4 &b) | Vector4 | friend |
| operator-=(const Vector4 &right) | Vector4 | inline |
| operator[](int i) | Vector4 | inline |
| Reflect(const Vector4 &v, const Vector4 &n) | Vector4 | inlinestatic |
| Set(float inX, float inY, float inZ, float inW) | Vector4 | inline |
| Vector4() | Vector4 | inline |
| Vector4(float inX, float inY, float inZ, float inW) | Vector4 | inline |
| w | Vector4 | |
| x | Vector4 | |
| y | Vector4 | |
| z | Vector4 |