Clutter Engine 0.0.1
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This is the complete list of members for Vector2, including all inherited members.
Clamp(float minValue, float maxValue) | Vector2 | inline |
Clamp(Vector2 temp, float minValue, float maxValue) | Vector2 | friend |
Cross(const Vector2 &other) const | Vector2 | inline |
DistanceSquared(const Vector2 &left, const Vector2 &right) | Vector2 | inlinestatic |
Dot(const Vector2 &left, const Vector2 &right) | Vector2 | inlinestatic |
Equal(Vector2 right, double acceptance) const | Vector2 | inline |
Length() const | Vector2 | inline |
LengthSquared() const | Vector2 | inline |
Lerp(const Vector2 &start, const Vector2 &end, float t) | Vector2 | inlinestatic |
Normalized() | Vector2 | inline |
One | Vector2 | static |
operator!=(Vector2 left, Vector2 right) | Vector2 | friend |
operator*(float scalar, Vector2 right) | Vector2 | friend |
operator*(Vector2 left, float scalar) | Vector2 | friend |
operator*(Vector2 left, Vector2 right) | Vector2 | friend |
operator*=(Vector2 multiplyer) | Vector2 | inline |
operator*=(float length) | Vector2 | inline |
operator+(Vector2 left, Vector2 right) | Vector2 | friend |
operator+(Vector2 left, float right) | Vector2 | friend |
operator+=(Vector2 right) | Vector2 | inline |
operator+=(float length) | Vector2 | inline |
operator-() const | Vector2 | inline |
operator-(Vector2 left, Vector2 right) | Vector2 | friend |
operator-(Vector2 left, float right) | Vector2 | friend |
operator-=(Vector2 right) | Vector2 | inline |
operator-=(float length) | Vector2 | inline |
operator/(float scalar, Vector2 right) | Vector2 | friend |
operator/(Vector2 left, float scalar) | Vector2 | friend |
operator/(Vector2 left, Vector2 right) | Vector2 | friend |
operator/=(Vector2 divider) | Vector2 | inline |
operator/=(float length) | Vector2 | inline |
operator=(Vector2 newVec) | Vector2 | inline |
operator==(Vector2 left, Vector2 right) | Vector2 | friend |
ToGlm() | Vector2 | inline |
ToString() | Vector2 | inline |
Vector2() | Vector2 | inline |
Vector2(float pX, float pY) | Vector2 | inline |
Vector2(int pX, int pY) (defined in Vector2) | Vector2 | inline |
Vector2(GLuint pX, GLuint pY) (defined in Vector2) | Vector2 | inline |
Vector2(float pXY) (defined in Vector2) | Vector2 | inline |
VInterp(const Vector2 ¤t, const Vector2 &target, float deltaTime, float interpSpeed) | Vector2 | inlinestatic |
x | Vector2 | |
y | Vector2 | |
Zero | Vector2 | static |