Clutter Engine 0.0.1
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This is the complete list of members for Matrix4, including all inherited members.
CreateFromQuaternion(const Quaternion &q) | Matrix4 | inlinestatic |
CreateLookAt(const Vector3 &eye, const Vector3 &target, const Vector3 &up) | Matrix4 | inlinestatic |
CreateOrtho(float width, float height, float pNear, float pFar) | Matrix4 | inlinestatic |
CreatePerspective(float left, float right, float bottom, float top, float pNear, float pFar) | Matrix4 | inlinestatic |
CreatePerspectiveFOV(float fovY, float width, float height, float pNear, float pFar) | Matrix4 | inlinestatic |
CreateRotationX(float theta) | Matrix4 | inlinestatic |
CreateRotationY(float theta) | Matrix4 | inlinestatic |
CreateRotationZ(float theta) | Matrix4 | inlinestatic |
CreateScale(float xScale, float yScale, float zScale) | Matrix4 | inlinestatic |
CreateScale(const Vector3 &scaleVector) | Matrix4 | inlinestatic |
CreateScale(float scale) | Matrix4 | inlinestatic |
CreateSimpleViewProj(float width, float height) | Matrix4 | inlinestatic |
CreateTranslation(const Vector3 &trans) | Matrix4 | inlinestatic |
GetAsFloatPtr() const | Matrix4 | inline |
GetScale() const | Matrix4 | inline |
GetTranslation() const | Matrix4 | inline |
GetXAxis() const | Matrix4 | inline |
GetYAxis() const | Matrix4 | inline |
GetZAxis() const | Matrix4 | inline |
Identity | Matrix4 | static |
Invert() | Matrix4 | |
mat | Matrix4 | |
Matrix4() | Matrix4 | inline |
Matrix4(const array< float, 16 > &that) | Matrix4 | inline |
operator()(const int i, const int j) | Matrix4 | inline |
operator*(Matrix4 &a, Matrix4 &b) | Matrix4 | friend |
operator*=(Matrix4 &right) | Matrix4 | inline |
operator+(const Matrix4 &that) const | Matrix4 | inline |
operator+=(const Matrix4 &that) | Matrix4 | inline |
operator-(const Matrix4 &that) const | Matrix4 | inline |
operator-=(const Matrix4 &that) | Matrix4 | inline |
operator=(const Matrix4 &that) | Matrix4 | inline |