#include "../glm.hpp"
#include <cstdlib>
#include "std_based_type.inl"
Go to the source code of this file.
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typedef vec< 1, std::size_t, defaultp > | glm::size1 |
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typedef vec< 2, std::size_t, defaultp > | glm::size2 |
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typedef vec< 3, std::size_t, defaultp > | glm::size3 |
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typedef vec< 4, std::size_t, defaultp > | glm::size4 |
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typedef vec< 1, std::size_t, defaultp > | glm::size1_t |
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typedef vec< 2, std::size_t, defaultp > | glm::size2_t |
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typedef vec< 3, std::size_t, defaultp > | glm::size3_t |
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typedef vec< 4, std::size_t, defaultp > | glm::size4_t |
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GLM_GTX_std_based_type
- See also
- Core features (dependence)
-
gtx_extented_min_max (dependence)