Clutter Engine
0.0.1
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ClutterEngineOpenGL
ClutterEngine
Libraries
include
PCH
pch.h
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// pch.h: This is a precompiled header file.
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// Files listed below are compiled only once, improving build performance for future builds.
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// This also affects IntelliSense performance, including code completion and many code browsing features.
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// However, files listed here are ALL re-compiled if any one of them is updated between builds.
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// Do not add files here that you will be updating frequently as this negates the performance advantage.
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#ifndef PCH_H
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#define PCH_H
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// add headers that you want to pre-compile here
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#include "framework.h"
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#include <iostream>
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#include <Core/Debug/DebugDraw.h>
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#include <Core/Debug/CLog/CLog.h>
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#include <Core/Maths/Vectors/Vector2.h>
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#include <Core/Maths/Vectors/Vector3.h>
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#endif
//PCH_H
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