Clutter Engine 0.0.1
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intersect.hpp
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1
13
14#pragma once
15
16// Dependency:
17#include <cfloat>
18#include <limits>
19#include "../glm.hpp"
20#include "../geometric.hpp"
23
24#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
25# ifndef GLM_ENABLE_EXPERIMENTAL
26# pragma message("GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
27# else
28# pragma message("GLM: GLM_GTX_closest_point extension included")
29# endif
30#endif
31
32namespace glm
33{
36
40 template<typename genType>
41 GLM_FUNC_DECL bool intersectRayPlane(
42 genType const& orig, genType const& dir,
43 genType const& planeOrig, genType const& planeNormal,
44 typename genType::value_type & intersectionDistance);
45
49 template<typename T, qualifier Q>
50 GLM_FUNC_DECL bool intersectRayTriangle(
51 vec<3, T, Q> const& orig, vec<3, T, Q> const& dir,
52 vec<3, T, Q> const& v0, vec<3, T, Q> const& v1, vec<3, T, Q> const& v2,
53 vec<2, T, Q>& baryPosition, T& distance);
54
57 template<typename genType>
58 GLM_FUNC_DECL bool intersectLineTriangle(
59 genType const& orig, genType const& dir,
60 genType const& vert0, genType const& vert1, genType const& vert2,
61 genType & position);
62
66 template<typename genType>
67 GLM_FUNC_DECL bool intersectRaySphere(
68 genType const& rayStarting, genType const& rayNormalizedDirection,
69 genType const& sphereCenter, typename genType::value_type const sphereRadiusSquered,
70 typename genType::value_type & intersectionDistance);
71
74 template<typename genType>
75 GLM_FUNC_DECL bool intersectRaySphere(
76 genType const& rayStarting, genType const& rayNormalizedDirection,
77 genType const& sphereCenter, const typename genType::value_type sphereRadius,
78 genType & intersectionPosition, genType & intersectionNormal);
79
82 template<typename genType>
83 GLM_FUNC_DECL bool intersectLineSphere(
84 genType const& point0, genType const& point1,
85 genType const& sphereCenter, typename genType::value_type sphereRadius,
86 genType & intersectionPosition1, genType & intersectionNormal1,
87 genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType());
88
90}//namespace glm
91
92#include "intersect.inl"
GLM_FUNC_DECL bool intersectRayTriangle(vec< 3, T, Q > const &orig, vec< 3, T, Q > const &dir, vec< 3, T, Q > const &v0, vec< 3, T, Q > const &v1, vec< 3, T, Q > const &v2, vec< 2, T, Q > &baryPosition, T &distance)
Definition intersect.inl:30
GLM_FUNC_DECL bool intersectLineSphere(genType const &point0, genType const &point1, genType const &sphereCenter, typename genType::value_type sphereRadius, genType &intersectionPosition1, genType &intersectionNormal1, genType &intersectionPosition2=genType(), genType &intersectionNormal2=genType())
Definition intersect.inl:175
GLM_FUNC_DECL bool intersectLineTriangle(genType const &orig, genType const &dir, genType const &vert0, genType const &vert1, genType const &vert2, genType &position)
Definition intersect.inl:98
GLM_FUNC_DECL bool intersectRaySphere(genType const &rayStarting, genType const &rayNormalizedDirection, genType const &sphereCenter, typename genType::value_type const sphereRadiusSquered, typename genType::value_type &intersectionDistance)
Definition intersect.inl:136
GLM_FUNC_DECL bool intersectRayPlane(genType const &orig, genType const &dir, genType const &planeOrig, genType const &planeNormal, typename genType::value_type &intersectionDistance)
Definition intersect.inl:7
Core features
Definition common.hpp:21