Clutter Engine 0.0.1
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Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 3, T, Q > | glm::shearX2D (mat< 3, 3, T, Q > const &m, T y) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 3, T, Q > | glm::shearY2D (mat< 3, 3, T, Q > const &m, T x) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::shearX3D (mat< 4, 4, T, Q > const &m, T y, T z) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::shearY3D (mat< 4, 4, T, Q > const &m, T x, T z) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::shearZ3D (mat< 4, 4, T, Q > const &m, T x, T y) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 3, T, Q > | glm::proj2D (mat< 3, 3, T, Q > const &m, vec< 3, T, Q > const &normal) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::proj3D (mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &normal) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::scaleBias (T scale, T bias) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::scaleBias (mat< 4, 4, T, Q > const &m, T scale, T bias) |
Include <glm/gtx/transform2.hpp> to use the features of this extension.
Add extra transformation matrices
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::proj2D | ( | mat< 3, 3, T, Q > const & | m, |
vec< 3, T, Q > const & | normal ) |
Build planar projection matrix along normal axis. From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::proj3D | ( | mat< 4, 4, T, Q > const & | m, |
vec< 3, T, Q > const & | normal ) |
Build planar projection matrix along normal axis. From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::scaleBias | ( | mat< 4, 4, T, Q > const & | m, |
T | scale, | ||
T | bias ) |
Build a scale bias matrix. From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::scaleBias | ( | T | scale, |
T | bias ) |
Build a scale bias matrix. From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::shearX2D | ( | mat< 3, 3, T, Q > const & | m, |
T | y ) |
Transforms a matrix with a shearing on X axis. From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::shearX3D | ( | mat< 4, 4, T, Q > const & | m, |
T | y, | ||
T | z ) |
Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::shearY2D | ( | mat< 3, 3, T, Q > const & | m, |
T | x ) |
Transforms a matrix with a shearing on Y axis. From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::shearY3D | ( | mat< 4, 4, T, Q > const & | m, |
T | x, | ||
T | z ) |
Transforms a matrix with a shearing on Y axis. From GLM_GTX_transform2 extension.