Clutter Engine 0.0.1
|
Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 2, 2, T, Q > | glm::diagonal2x2 (vec< 2, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 2, 3, T, Q > | glm::diagonal2x3 (vec< 2, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 2, 4, T, Q > | glm::diagonal2x4 (vec< 2, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 2, T, Q > | glm::diagonal3x2 (vec< 2, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 3, T, Q > | glm::diagonal3x3 (vec< 3, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 4, T, Q > | glm::diagonal3x4 (vec< 3, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 2, T, Q > | glm::diagonal4x2 (vec< 2, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 3, T, Q > | glm::diagonal4x3 (vec< 3, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::diagonal4x4 (vec< 4, T, Q > const &v) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 2, 2, T, Q > | glm::adjugate (mat< 2, 2, T, Q > const &m) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 3, 3, T, Q > | glm::adjugate (mat< 3, 3, T, Q > const &m) |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL mat< 4, 4, T, Q > | glm::adjugate (mat< 4, 4, T, Q > const &m) |
Include <glm/gtx/matrix_operation.hpp> to use the features of this extension.
Build diagonal matrices from vectors.
GLM_FUNC_DECL mat< 2, 2, T, Q > glm::adjugate | ( | mat< 2, 2, T, Q > const & | m | ) |
Build an adjugate matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::adjugate | ( | mat< 3, 3, T, Q > const & | m | ) |
Build an adjugate matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::adjugate | ( | mat< 4, 4, T, Q > const & | m | ) |
Build an adjugate matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 2, 2, T, Q > glm::diagonal2x2 | ( | vec< 2, T, Q > const & | v | ) |
Build a diagonal matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 2, 3, T, Q > glm::diagonal2x3 | ( | vec< 2, T, Q > const & | v | ) |
Build a diagonal matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 2, 4, T, Q > glm::diagonal2x4 | ( | vec< 2, T, Q > const & | v | ) |
Build a diagonal matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 3, 2, T, Q > glm::diagonal3x2 | ( | vec< 2, T, Q > const & | v | ) |
Build a diagonal matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::diagonal3x3 | ( | vec< 3, T, Q > const & | v | ) |
Build a diagonal matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 3, 4, T, Q > glm::diagonal3x4 | ( | vec< 3, T, Q > const & | v | ) |
Build a diagonal matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 4, 2, T, Q > glm::diagonal4x2 | ( | vec< 2, T, Q > const & | v | ) |
Build a diagonal matrix. From GLM_GTX_matrix_operation extension.
GLM_FUNC_DECL mat< 4, 3, T, Q > glm::diagonal4x3 | ( | vec< 3, T, Q > const & | v | ) |
Build a diagonal matrix. From GLM_GTX_matrix_operation extension.