Clutter Engine 0.0.1
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GLM_GTX_matrix_operation

Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 2, 2, T, Q > glm::diagonal2x2 (vec< 2, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 2, 3, T, Q > glm::diagonal2x3 (vec< 2, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 2, 4, T, Q > glm::diagonal2x4 (vec< 2, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 2, T, Q > glm::diagonal3x2 (vec< 2, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::diagonal3x3 (vec< 3, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 4, T, Q > glm::diagonal3x4 (vec< 3, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 2, T, Q > glm::diagonal4x2 (vec< 2, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 3, T, Q > glm::diagonal4x3 (vec< 3, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::diagonal4x4 (vec< 4, T, Q > const &v)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 2, 2, T, Q > glm::adjugate (mat< 2, 2, T, Q > const &m)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::adjugate (mat< 3, 3, T, Q > const &m)
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::adjugate (mat< 4, 4, T, Q > const &m)
 

Detailed Description

Include <glm/gtx/matrix_operation.hpp> to use the features of this extension.

Build diagonal matrices from vectors.

Function Documentation

◆ adjugate() [1/3]

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 2, 2, T, Q > glm::adjugate ( mat< 2, 2, T, Q > const & m)

Build an adjugate matrix. From GLM_GTX_matrix_operation extension.

◆ adjugate() [2/3]

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::adjugate ( mat< 3, 3, T, Q > const & m)

Build an adjugate matrix. From GLM_GTX_matrix_operation extension.

◆ adjugate() [3/3]

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::adjugate ( mat< 4, 4, T, Q > const & m)

Build an adjugate matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal2x2()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 2, 2, T, Q > glm::diagonal2x2 ( vec< 2, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal2x3()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 2, 3, T, Q > glm::diagonal2x3 ( vec< 2, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal2x4()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 2, 4, T, Q > glm::diagonal2x4 ( vec< 2, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal3x2()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 2, T, Q > glm::diagonal3x2 ( vec< 2, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal3x3()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::diagonal3x3 ( vec< 3, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal3x4()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 4, T, Q > glm::diagonal3x4 ( vec< 3, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal4x2()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 2, T, Q > glm::diagonal4x2 ( vec< 2, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal4x3()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 3, T, Q > glm::diagonal4x3 ( vec< 3, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.

◆ diagonal4x4()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::diagonal4x4 ( vec< 4, T, Q > const & v)

Build a diagonal matrix. From GLM_GTX_matrix_operation extension.