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Clutter Engine 0.0.1
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This is the complete list of members for clt::CubeActor, including all inherited members.
| Actor(Level *pLevel, std::string pName="Actor") | clt::Actor | |
| AddActorLocationOffset(const Vector3 &locOffset) | clt::Actor | inline |
| AddActorLocationOffset(const Vector2 &locOffset) | clt::Actor | inline |
| AddActorRotationOffset(Quaternion rotOffset) | clt::Actor | inline |
| AddActorRotationOffset(Vector3 rotOffset) | clt::Actor | inline |
| AddActorRotationOffset(float rotOffset) | clt::Actor | inline |
| AddComponent(Args &&... args) | clt::Actor | inline |
| CubeActor(Level *pLevel, std::string pName, Vector2 pTiling={4, 4}, bool pTesselate=false) | clt::CubeActor | |
| CubeActor(Level *pLevel, std::string pName, bool pTesselate, Vector2 pTiling={ 4, 4 }) | clt::CubeActor | |
| CubeActor(Level *pLevel, std::string pName, std::string pTexture, bool pTesselate=false, Vector2 pTiling={ 4, 4 }) | clt::CubeActor | |
| CubeActor(Level *pLevel, std::string pName, Texture *pTexture, bool pTesselate=false, Vector2 pTiling={ 4, 4 }) | clt::CubeActor | |
| Destroy() | clt::Actor | inlinevirtual |
| GetActorLocation() const | clt::Actor | inline |
| GetComponentOfType() | clt::Actor | inline |
| GetLevel() const | clt::Actor | inline |
| GetName() const | clt::Actor | inline |
| GetRotation() const | clt::Actor | inline |
| GetScale() const | clt::Actor | inline |
| GetTransform() const | clt::Actor | inline |
| Level (defined in clt::Actor) | clt::Actor | |
| LineTrace(Vector3 start, Vector3 direction, float maxDistance, raycastHit &hit, bool debugPersistant=false, bool ignoreSelf=true) | clt::Actor | |
| RemoveComponent() | clt::Actor | inline |
| SetActorLocation(const Vector3 &loc) | clt::Actor | inline |
| SetActorLocation(const Vector2 &loc) | clt::Actor | inline |
| SetActorRotation(const Quaternion &rot) | clt::Actor | inline |
| SetActorRotation(float rot) | clt::Actor | inline |
| SetActorRotation(const Vector3 &rot) | clt::Actor | inline |
| SetActorScale(const Vector3 &scale) | clt::Actor | inline |
| SetActorScale(const Vector2 &scale) | clt::Actor | inline |
| SetActorScale(float scale) | clt::Actor | inline |
| SetActorTransform(const Vector3 &location, const Vector3 &rotation, const Vector3 &scale) | clt::Actor | inline |
| Start() | clt::Actor | inlinevirtual |
| Update() | clt::Actor | inlinevirtual |
| ~Actor() | clt::Actor | |
| ~CubeActor()=default | clt::CubeActor |