Clutter Engine 0.0.1
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Transform Member List

This is the complete list of members for Transform, including all inherited members.

AddRotation(Vector3 newRotation)Transforminline
ComputeWorldTransform()Transforminline
EulerRotation() constTransforminline
Forward() constTransforminline
GetMat4Transform()Transforminline
InverseTransformPosition(const Vector3 &worldPosition) constTransforminline
Location() constTransforminline
operator+(const Transform &q) constTransforminline
Right() constTransforminline
Rotation() constTransforminline
Scale() constTransforminline
SetLocation(Vector3 newLocation)Transforminline
SetLocation(Vector2 newLocation)Transforminline
SetRotation(Quaternion newRotation)Transforminline
SetRotation(Vector3 newRotation)Transforminline
SetRotation(float newRotation)Transforminline
SetScale(Vector3 newScale)Transforminline
SetScale(Vector2 newScale)Transforminline
Transform()Transforminline
Transform(Vector3 pLocation, Vector3 pScale, Quaternion pRotation)Transforminline
TransformPosition(const Vector3 &localPosition) constTransforminline
Up() constTransforminline