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Clutter Engine 0.0.1
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This is the complete list of members for DefaultMap, including all inherited members.
| ActiveScene | clt::Level | static |
| AddActor(Args &&... args) | clt::Level | inline |
| Close() override | DefaultMap | virtual |
| DefaultMap(std::string pName="Level") (defined in DefaultMap) | DefaultMap | |
| DestroyActor(Actor *pActor) | clt::Level | inline |
| GetActorOfType() | clt::Level | inline |
| GetAllActorOfType() | clt::Level | inline |
| GetPhysics() const | clt::Level | inline |
| GetRenderer() const | clt::Level | inline |
| InternalUpdate() | clt::Level | |
| Level(std::string pTitle="Scene") | clt::Level | |
| LevelManager (defined in clt::Level) | clt::Level | |
| LineTrace(Vector3 start, Vector3 direction, float maxDistance, raycastHit &hit, bool debugPersistant=false, Actor *self=nullptr) | clt::Level | |
| Load() override | DefaultMap | virtual |
| mActors | clt::Level | protected |
| mDeadActors | clt::Level | protected |
| mManager | clt::Level | protected |
| mPendingActors | clt::Level | protected |
| mPhysics | clt::Level | protected |
| mRenderer | clt::Level | protected |
| mTitle | clt::Level | protected |
| OpenLevel(const std::string &pLevelName) | clt::Level | |
| SetManager(RendererGL *pRenderer, Physics *pPhysics, LevelManager *pManager) | clt::Level | inline |
| Unload() | clt::Level | |
| Update() override | DefaultMap | virtual |
| ~DefaultMap() (defined in DefaultMap) | DefaultMap | |
| ~Level() | clt::Level |